shippers.

/ demos

things you can actually open.

not case studies, not a showreel. these are the real builds, running in your browser with the controls left in. drag one about and take it apart. nothing here is a video of something that once worked.

parametric study 001

bypass.

a jet engine with no model files behind it. every blade, disc and shell is a number in a parameters object, so switching the bypass ratio rebuilds the geometry instead of loading a different asset. drag to orbit, push the throttle and watch it spool, cut it in half, or take the seven step tour if you have never looked inside one.

fan diameter1.16 m
fan blades24
compressor stages12 + 3
length5.6 m
model files0

the rest of it

live · webgl the aperture rig one point cloud of ninety thousand particles with no library under it, re-formed by the scroll into a different shape at every section. you were already using it on the way in. back to the homepage press / · palette the console hit the forward slash anywhere on the homepage. it jumps between sections and answers a couple of commands it probably should not admit to. go and press / live · canvas the sigil engine every field note draws its own mark, seeded from its own title, so the same note always comes out with the same sigil. generated, not drawn. open the field notes shipped · client a build we shipped a real-time site delivered as product rather than a mockup somebody still had to build. same rig, someone else's brand on it. open it live · interaction fluid sheet a bottom sheet built the way apple builds one: springs, not timelines. grab it mid-flight and it picks up from where it actually is, no snap. drag it

nobody briefed any of this. it is what the studio builds with no client in the room, which is the fairest way to judge what you get when there is one.